vimwiki

Personal wiki for vim
git clone https://github.com/vimwiki/vimwiki.git
Log | Files | Refs | README | LICENSE

commit a72c14da1cd2bd50d7383eab8c769b987e956e01
parent c398f5cd811f95c2aa6fdd7d1266cc9bfc846636
Author: EinfachToll <istjanichtzufassen@googlemail.com>
Date:   Sat,  8 Dec 2018 21:13:04 +0100

More reasonable behavior for [-] and [X] list items

A parent [-] list item should have only [-] items as children.

Diffstat:
Mautoload/vimwiki/lst.vim | 55++++++++++++++++++++++++++++++++++++++++++++++++-------
1 file changed, 48 insertions(+), 7 deletions(-)

diff --git a/autoload/vimwiki/lst.vim b/autoload/vimwiki/lst.vim @@ -767,19 +767,51 @@ endfunction " If the new state should be [X] or [-], the state of the current list item is changed to this " state, but if a child item already has [X] or [-] it is left alone. function! s:set_state_plus_children(item, new_rate, ...) - let retain_checked_and_rejected = a:0 > 0 && a:1 > 0 + let retain_state_if_closed = a:0 > 0 && a:1 > 0 - if !(retain_checked_and_rejected && s:is_closed(a:item)) + if !(retain_state_if_closed && (a:new_rate == 100 || a:new_rate == -1) && s:is_closed(a:item)) call s:set_state(a:item, a:new_rate) endif + let all_children_are_done = 1 + let all_children_are_rejected = 1 + + let child_item = s:get_first_child(a:item) + while 1 + if child_item.type == 0 + break + endif + if child_item.cb != vimwiki#vars#get_global('listsym_rejected') + let all_children_are_rejected = 0 + endif + if child_item.cb != vimwiki#vars#get_syntaxlocal('listsyms_list')[-1] + let all_children_are_done = 0 + endif + if !all_children_are_done && !all_children_are_rejected + break + endif + let child_item = s:get_next_child_item(a:item, child_item) + endwhile + + if (a:new_rate == 100 && all_children_are_done) || + \ (a:new_rate == -1) && all_children_are_rejected + return + endif + + if (a:new_rate == -1 && all_children_are_done) || + \ (a:new_rate == 100 && all_children_are_rejected) + let retain_closed_children = 0 + else + let retain_closed_children = 1 + endif + let child_item = s:get_first_child(a:item) while 1 if child_item.type == 0 break endif if child_item.cb != '' - call s:set_state_plus_children(child_item, a:new_rate, 1) + call s:set_state_plus_children(child_item, a:new_rate, retain_closed_children) endif let child_item = s:get_next_child_item(a:item, child_item) endwhile @@ -814,6 +846,7 @@ function! s:update_state(item) let sum_children_rate = 0 let count_children_with_cb = 0 + let count_rejected_children = 0 let child_item = s:get_first_child(a:item) @@ -823,16 +856,24 @@ function! s:update_state(item) endif if child_item.cb != '' let rate = s:get_rate(child_item) - if rate != -1 - let count_children_with_cb += 1 - let sum_children_rate += rate + if rate == -1 + " for calculating the parent rate, a [-] item counts as much as a [X] item ... + let rate = 100 + " ... with the exception that a parent with *only* [-] items will be [-] too + let count_rejected_children += 1 endif + let count_children_with_cb += 1 + let sum_children_rate += rate endif let child_item = s:get_next_child_item(a:item, child_item) endwhile if count_children_with_cb > 0 - let new_rate = sum_children_rate / count_children_with_cb + if count_rejected_children == count_children_with_cb + let new_rate = -1 + else + let new_rate = sum_children_rate / count_children_with_cb + endif call s:set_state_recursively(a:item, new_rate) else let rate = s:get_rate(a:item)